

Position, Rotation, and Size are locked for the objects in the Group. When another Category is active you can only select objects in the Group that are from this category. When the All Category is selected you can select all objects in the Group.

When a Group is selected, you can directly change object properties without using the Edit Group tool in the Object Properties. Groups are now also selectable when the group contains an object from the active Object Category. For changing the Position, Rotation, and/or Size you will still need to enter Edit Group. This allows for quick tweaks on object properties, like changing the color, adjust the parameters for a light, etc. Objects in the Group are selectable without going into Edit Group. This should make it more convenient when working with Groups in Scenes with lots of content. It is now possible to select a Group whenever the Group contains an object from the currently active Category. In earlier versions, it was only possible to select Groups when the user was in the Select All category. With improved Group selection and editing in Lumion 11.3, you’ll have even more control over the management of your Lumion Project and all the objects and Group of objects within it.Īs shown in the above image, when a Group is selected, the links to all objects in the Group are visible. So when you want to clearly communicate a deeper level of information about your project, without distracting from the design, you can take advantage of the new silhouette coloring for characters available in Lumion 11.3. In the world of architectural rendering, your design is the star of the show. Place or move each of the Clip Planes to any Layer. Set the Target Layer to Clip or Clip all Layers. Showing that can sometimes be a challenge, but now in Lumion 11.3, you can reveal all the layers of your design, from multiple angles, with the Multifunctional Clip Planes option. There is a unique flavor to every work of architecture, a quality that’s inherently personal to the architect and exclusive in style. Also, a Shadow Exclusion Zone so that you can exclude shadows if the light needs to be within an object, such as within a bulb. OmniLights now have Shadows (with the three usual quality setting as in Spotlights). The light and shadow come alive, looking exactly as they should and dancing in time to the tune of your design. Simply apply an Omni Light object and Lumion takes care of the rest. With the new shadows for Omni Lights, available in Lumion 11.3, rendering architectural design with the vitality of dynamic lighting becomes a natural, integrated part of your process. Illuminate a space with light and its story will unfold from the shadows.
